Public News Update: Getting back into gear



Hello everyone! It's been a chaotic few months and thought it was about time to get a proper news update on what's going on. In IRL news I've had my gallbladder removed due to some major issues health wise. It was initially a fair rough recovery, and on top of that I ended up having to move places from one city to another. Naturally this created a lot of issues in terms of getting development with the game done, and also just keeping things in order. Not to mention our artist also broke his arm last month, game development wise we had to slow down a fair bit. This wasn't something we wanted to do, but it was just the reality of the situation. So now's the time to get things back into motion!

I had the version on the left with more holes :(



As we mentioned in the last news update (this was patron news for all non patron viewers) we were adjusting the game based on feedback. What this means is that although we're very happy with the art design and new story feedback, it did feel like the initial story beats were happening just a bit too fast.  We've decided to adjust the events by adding days for the events and the framework for adding a proper day/night cycle. This new art below is also from the brand new intro to the game. We realized that the initial version kind of just throws you into the thick of it, so now we added a whole new little intro cutscene to fix that. We're also adding a view of the ship from space (tho we're waiting on our artist to heal so we can do that). 




For patrons who may have been upset over the lack of pinup for the month we agree with you! Unfortunately due to our artist being indisposed by a broken arm, we haven't been able to get any more made up. Once he's recovered, we're going to make 2-3 pinups to make up for the lack of them. This will be one to finish off the Elden Ring series with Malenia, and a surprise one inspired by Future Fragments! We'll give you more information on this super soon, but for now just hang on tight! Game wise you can expect some form of update this month, and hopefully a reworked build in the next few weeks. That's it for this news update, and tune in for much more very soon!

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